JSON Triangles Export Settings
This file format is for WebGL developers. For instance if there is a need to include definition of small object into source code
and load this object to video card manually. File contains definition of
one object only.
Export Settings
| Names |
There are two possibilities: Short and Long.
| |
Short |
Long |
| Vertices |
"v" |
"vertexPositions" |
| Normals |
"n" |
"vertexNormals" |
| UV |
"uv" |
"vertexTextureCoords" |
| Faces |
"f" |
"indices" |
|
| Write UV |
If set, texture coordinates will be saved. |
| UV |
Number of digits after decimal comma for texture corrdinates. |
| Normals |
Number of digits after decimal comma for normals. |
| Vertices |
Number of digits after decimal comma for vertices. |